Archive for the 'Design' Category

Friends Rockin: Martin Wenzel hits Jardim Botânico

Bar Botanico - Martin Wenzel

Martin Wenzel created this sculptural wooden bar in Rio de Janeiro. He came up this work for the opening of the Studio Antonia Rodrigues and the launch of the 6th issue of Miroir, the young design and fashion magazine published by Priscila Miranda.

I have long watched his experiments with wood while together at the design school in Germany, and this new work is just one of the signs that his visit to Brazil won’t be left unseen.

Martin Wenzel Website

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Henrique Monnerat on November 9th 2009 in Design

I Love DIY Badges

I love DIY so I made these web badges. Download them and Spread the love!!

I love DIY badges

I love DIY badges

Several sizes along with a Black version with white Type are available. If one of the sizes doesn’t suit your website perfectly, open the photoshop master file and DIY it! Enjoy.

*I used the free King font which comes very close to the original ITC American Typewriter font.

Download DIY Badges

Download DIY Badges

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Henrique Monnerat on November 3rd 2009 in Design, Just for fun

Wish I could skate all these spots


Please full-screen this video. Amazing spots, awesome Longboard Film.

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Henrique Monnerat on October 21st 2009 in Design, Letsevo TV

Bicycle race in Delft, Holland

Flyer of the Race

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I just received a flyer of bicycle race that will be held in Delft next 5th of July. It would be my first race on the pavement and I am pretty excited to participate. I would still be competing on a mountain bike and because of that I am looking for sponsorship for taking part on it. I need need slick tires for my mountain bike so I can have a chance against all the roadies. If you have a bike shop, or any other business…a featured article about the race and your support will be posted here at the website.

Infos about the Race
Race Series: ZoMoCo
Organization: WTOS
Location: Delft Techpark

If you have interest in supporting you may contact me directly. Letsevo!

A manifest on the support of athletes in the information age can be found in a previous post.

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Henrique Monnerat on June 23rd 2009 in Design

Light DIYstrict Lamp – Made in Rio

Last Month I was back in Rio de Janeiro, 3 weeks of a mix of relaxing moments with friends and important meetings. While there, I remembered that when I was still in University, one of my good friends Daniel Xveid would always remind me that one day, I would have to design some crazy lamp for his house. So, there I went, looking for all I needed to build a Light DIYstric Lamp to surprise him.

Now the DIYstric Lamp returns to it’s birth place, Rio de Janeiro. Daniel, hope you enjoy it!

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Henrique Monnerat on April 2nd 2009 in Design, Lets Evo Projects

e.Moped project: Phase 1 discussion started

With the new phase system on open projects, it is becoming easier to keep track on the discussion and to participate on the development of each project.

On the e.Moped project, I have started to discuss with Piers the points relevant to the Understanding of the world around electric mopeds. In this phase 1, we are defining the general uses and configurations for the moped we are going to build.

You can participate on the discussion on the Project Status Page .

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Henrique Monnerat on March 10th 2009 in Art, Design, Web Tools

Letsevo Update: Project Status Indicator Added to each open project

Communicating what is the current state of a open project and what are the next steps to be taken has been done until now, purely by the exchange of emails between the collaborators of the platform. To an extend this works fine, but something was still missing: A simple way to easily communicate to anyone who visit the project’s page, which phase the project is currently on, and which are the missing links in order to move the project to the next step.

Now each Letsevo project’s page received a “Project Status” page, featuring information about the current state of development. The Idea is that people can leave comments on the “project Status Page” so that everyone can be part of the conversation.

A Status Scale was created by myself to visually communicate the Stage of development. This Project Status Scale uses the 5 phase design process* vocabulary coined by the famous Design Firm Ideo, described by the author Jeremy Myerson in the Book Ideo:Master of Innovations.

Ideo’s 5 step Design Methodology is:

1. Understand
2. Observe
3. Visualize
4. Evaluate and Refine
5. Implement

During the progress of this platform, we will optimize this “Project Status Scale” modifying it’s 5 phases to the needs of our projects, but for now Ideo’s 5 phase design methodology seems like a good starting point.

To see directly which is the status of each currently open project you can now refer to their respectively Status page:

e.Moped Project Status
ECOSK8 Project Status

*The 5 Phase Design Process of Ideo is also described in this Website

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Henrique Monnerat on February 3rd 2009 in Design

Design Combinatorics – scripting as a part of the design process

Choosing the right colors for a product is not an easy task, what usually happens is that a designer also doesn’t have enough time left to experiment with color because he spent it all on finding the perfect shape and solving out all technical requirements.

That’s were design combinatorics can come in. Dr woohoo, an artist based in the USA has post a video demonstrating a way of generating numerous color combinations from a given design concept. He is using the new capabilities of creating flash plugins to interact with applications like adobe illustrator CS4 through the use of ActionScript, a scripting language used primarily for the development dynamic websites on Flash.


Apparel Combinatorics from dr woohoo on Vimeo.

In this video, Dr. Woohoo demonstrates a little application that generates color and stroke variations on a vector rendering of an Adidas shoe. In the video, we can see that the application automatically exports jpeg files of an enormous amount of color variations of the design. How cool is that!? As you can see in the video, the amount of generated combinations is huge, so a new challenge arises, which is, having to sweep through the thousands of combinations to pick the ones you want. But anyway, having an app doing the color combinations and afterwards having you to pick the most interesting results can be a nice way to speed up the design process and to even surprise yourself.

I did a little research to find out how he made this little app, and by now I would guess that his combinatoric application was made possible through the new “PatchPanel technology” Adobe is releasing on their developer website:

“PatchPanel is a Flex library and set of services that make it possible for Shockwave® Flash® (SWF) files to work as Adobe Creative Suite CS3 and CS4 plug-ins. Flex developers can include this Flex library in their projects in order to create Flash plug-ins that access the ExtendScript Document Object Model (DOM) of Creative Suite applications through ActionScript objects.”

I was totally excited to see something I always wanted to have as a designer shine in front of my eyes. Let’s hope Dr. Woohoo brings more info on how to implement this.

And of course we totally dig the “evolutionary mindset” taking over the field of “design tools”. What about you? Do you have any wish for a “combinatoric” design application? What about automatically generating renderings out of CAD software like Maya or Cinema 4D? Those used on spending hours and hours tweaking light and material parameters for rendering 3D models in such programs know how nice it would be to have some “Charles Darwin twist to it”.

Render probes in Cinema 4D - Could finding the right light setting be easier?

Render probes in Cinema 4D - Could finding the right light setting be easier?

For example, design combinatorics could have been of great use in the renderings of the folha seca skateboard. The image above shows a little overview on the rendering attempts in Cinema 4D before getting the right light and shadow results. It took me almost 3 hours..could it have been faster using design combinatorics to auto generate light, shadow, and material settings overnight and to have some options to choose from in the next morning? I wish..

With Adobe having bought Macromedia, we are seeing the merge of the capabilities of flash and its Creative Suite Softwares. As of in generative design, the combination of mathematical algorithms in the design process is opening up a whole new set of possibilities for designers and artists to express their creativity. Lets just hope that other design software companies will follow.

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Henrique Monnerat on January 14th 2009 in Design, Featured, Tools

Buglabs and Open source Hardware

Buglabs is a tech company that has managed to put a modular gadget concept on the market with which people can use their creativity and build any kind of device they want. It consists of different modules (i.e. Camera, LCD display, GPS, motiontracker) which can be plugged together just like lego bricks. The company offers a place for people to share their creations and contributions to the software code. The company has a wiki section where all CAD files and software code are displayed showing the true spirit of opensource. It is a beautiful project and I hope to be able to try it out!

Buglabs

Check it out!

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Henrique Monnerat on December 24th 2008 in Design

Light DIYstrict – Build, Plug , Play

Light DIYstrict - Henirque Monnerat a.k.a Voe
I just finished the drawings of the DIYstrict Light for Letsevo. Super simple and easy to build, you can leave on the floor to give your house a mine field look or hang from the ceiling.

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DIYstrict light – Build, Plug and Play!

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Henrique Monnerat on November 1st 2008 in Design, Featured, Lets Evo Projects

Neptuno Submarine, a small step towards a more natural way of exploring the oceans – Part 2

In part 2 of this series of posts, I will be explaining some of aspects of nature’s design that appeared during the research phase of the Neptuno Submarine. How many fins should a fin propelled submarine feature and how are they arranged? such question can only be answered when we stat to understand the evolution of maritime swimmers and their behavior. Lets begin with: Form, Kinematics and Stiffness.

Finding the Right FORM

Looking at nature for the best Form for a fin propelled submarine can be quite overwhelming at first. Trying to define a specific fin shape for the Neptuno Submarine was no easy task giving into to account the HUGE number of different forms and configurations marine creatures have. Thanks to biology research, a lot has been written on this subject.

Form Specialization - (Illustration: A.Kesel 1997 adapted from P.Webb 1984)

Form Specialization – (Illustration: A.Kesel 1997 adapted from P.Webb 1984)

Every maritime biological being has passed through various stages of adaptation in the course of its evolution. Thus optimization to different living conditions eventually led to various forms and characteristics. This illustration from Prof. Dr. A. Kesel shows a comparison chart between fish shapes and their behavior characteristics (read strenghts). On the top we see fishes who can accelerate very quickly,on the left fishes which can maintain very high speeds for long distances and on the right of the chart, fishes that can maneuver very precisely.

How many Fins?

When we look closer to a fish, we see that there are many different fins, and that each one of them has a different function. This seems quite obvious, but understanding their functions can bring key insights for design decisions for future vessels.

Fish Fins Illustration

Tail Fin: Is the mail propeller for a fish, It has also the function of controlling the direction of the swim.
Pectoral Fin: In most of the fishes, pectoral fins help them control their level (maneuvering up and down) but some coral reef fish have very strong pectoral fins that act as the main propulsion system (i.e. Box Fish).
Dorsal Fin:The Dorsal fin acts like a stability aid, keeping the body from oscillating to much when accelerating.
Pelvic Fin:This fin act like an hydrodynamic parachute help fish to brake and slow down.
Anal Fin:the Anal fin has the same function as the dorsal fin, it is there to keep the ride stable.

Kinematics

the correlation of form and function is clear as you look deeply in to the matter, but there is also one other aspect the greatly influence the performance of swimming, its their body movement.

Kinematics of fish and maritime mammals

Most importantly, there is a distinction between the actuating angle of the movements between fish and aquatic mammals. Probably because of their need to come back to the surface for air, aquatic mammals have their fin swinging in the vertical plane, making them more agile in that case. Fish have their bodies swinging in the horizontal plane (there are exceptions like the Plaicefish).

What also varies a lot between species, is the amount of body which swing and the type of curvature that it makes. Basically there are fish that use almost the whole body, and there movement is characterized by a wave that travels through the whole body. Which is often called ondulating movement. One example of this kind of kinematics is found by the eel. What is interesting in these kind of fish is the ability to switch the curve direction of their body movement to swim backwards. These fish are very precise in maneuvering but aren’t that efficient when it comes to speed.
On the other hand, Fish like the Tuna, can achieve enormous speeds underwater (up to almost 100 km/h), by having a partial undulating movement of their bodies which on the end of each swing cause a oscillating movement of the tip of their fin (thus called sub-undulating). Their highly hydrodynamic bodies and stiff/narrow fins make up the perfect combination of high speed swimming for long distances in the many situations when it has to swim in open water looking for food.
By contrast, some fish leaving in the narrow environments like coral reefs have the necessity to maneuver very precisely in very small paths, some times even swim backwards. The box fish for example, uses mainly their pectoral fins for propulsion leaving there caudal fins almost exclusively for steering, there fin Oscillate from side to side, almost as if it were pivoted in one point.

Flexibility X Stiffness

Researchers of the MIT working on this subject of flexible fin propellers have come to many achievements regarding the developments towards a more efficient and quite way of propelling vessels underwater. Their Robotuna project served as a platform for testing different functional aspects aroung the theme.

One particular study caught my attention, which was the study from Michael S. Triantafyllou, Alexandra H. Techet, and Franz S. Hover, entitled: Review of Experimental Work in Biomimetic Foils*. This study tell us a bit about the effects of stiffness in the efficiency of such propulsion systems, drawing the conclusion, that with every different swing frequency/amplitude ratio, a specific stiffness of the fin would bring the best results regarding the consumption of energy. This suggested that there was another variable to be taken into account when designing flexible fin propulsion systems, which is the flexibility of the body of the submarine. * IEEE JOURNAL OF OCEANIC ENGINEERING, VOL. 29, NO. 3, JULY 2004

Wraping it up for now

These were some of the aspects that I considered most important and to keep in mind during the next phase, the conceptual phase. On the next post I will be writing about the design strategies I developed after this analysis and I will also tell a bit about the festo pneumatic muscle technology which I used as starting point for my proposal.

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Henrique Monnerat on October 7th 2008 in Bionics, Design, Design Knowledge, Lets Evo Projects

Neptuno Submarine, a small step towards a more natural way of exploring the oceans – Part 1

Some weeks ago I received an email from Thomas Brien, a Marine Design student at Massey University Auckland, New Zealand, who wants some help with his ongoing graduation project, two-person submarine. After writing back and forth I am posting here some detailed info about the Neptuno project, an experiment into to the development of a design concept for future submarines and their propulsion systems. It may help Thomas or anyone else in the pursuit of the little mermaid as I like to put it.

The Neptuno Submarine Concept submarine was my graduation project at the School of Arts and Design in Offenbach, Germany. I time where the letsevo website was not yet existent. It was first presented in the 17 of February of 2005. My supervisors for this project were: my great mentor Prof. Dieter Mankau (HfG Offenbach) and Dr. -Ing. Robert Mayr. The work was sponsored by the german automatization company Festo AG, which had interest in applications for there Pneumatic Muscle Technology.

Goal of the project:
Design a submarine that makes use of new developments in maritime propulsion research, more specifically: Flexible Fin propulsion (read: Fish Propulsion). Learn from what research was telling us about flexible fin propulsion and translate that in to a design of a two person research submarine propelled only, by the means of such propulsion system.

Startpoint at that time (Jun 2004) were research results from the MIT Robotuna (2000), and the “Forelle Flossenantrieb” from the university of Saarland, Germany (1995) along with many scientific articles on the subject from brilliant minds like W. Nachtigall, R. Blickham and Dr. A. Kesel on the great Biona Report.

Neptuno Submarine, a small step towards a more natural way of exploring the oceans
Neptuno Submarine, 2005, HfG Offenbach. Design: Henrique Monnerat

In the next days, I will we writing a series of posts to explain in detail how I came to this design and what happened after my graduation, when I received a full scholarship from Festo AG to develop a working model of the propulsion system conceptualized for the Neptuno Submarine in form of a post graduation study.

Stay tuned!

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Henrique Monnerat on September 23rd 2008 in Bionics, Design, Design Knowledge, Lets Evo Projects